Warhammer 40,000: Space Marine II
In the grim darkness of the far time to come , histrion will involve to employ every deadly weapon at their disposal to survive inWarhammer 40,000 : Space Marine 2,but some of the most iconic options in the franchise are notably absent . While some weapons will likely be marry to future class tone ending , like the Librarian ’s force weapons , there ’s still a all-encompassing arsenal to choose from in succeeding DLC . From brand - young weapon archetypes to unique variations of survive weapons , actor have a mess to look forward to in future content update .
WithSpace Marine 2 ’s recent content updateadding its very first raw artillery , the Volkite Pistol , many fans have already started ponder about what weapons will get along next . The 40k universe is meet with exciting and singular weapons system of all form , but the syndicate of relevant options is somewhat special bySpace Marine’slore . Despite these limitations , there ’s still a plethora of exciting weapons that have a enough chance to make the cut in the upcoming DLC forSpace Marine 2 .
10The Armor Penetrating Lascannon
A Powerful Option For Taking Down Larger Enemies
Lascannons are one of the most powerful individual - shot weapons a Space Marine can wield , being an incredible anti - tank weapon that can penetrate virtually any stuff . Used eitherstationary by the Imperial Guardor carried by a hulking Space Marine , Lascannons are an fabulously deadly force play on the battlefield when used with the appropriate support . On top of their cumbersome size , Lascannons also requiresignificant might to institutionalise , and as a answer , they need to be reloaded after every crushing blast .
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With how heavy and hefty these weapons are , it ’s unlikely they will be handed out to any ofSpace Marine 2 ’s classes as a elementary weapon system , but they could still have come along as a irregular pickup during the campaign . The Lascannon could also be enforce as a charged ability for a next social class , allowing players to rent loose an incredibly withering blast , with a lengthy cooldown in - between shaft . While it may be unmanageable to balance , there are plenty of ways this iconic arm could be included in futureSpace Marine 2DLC , even as a one - time use during an operation .

9The Close Quarters Astartes Assault Shotgun
Sometimes The Simplest Option Is The Most Effective
While shotguns are n’t the most common or effective weapon in a Space Marine ’s armoury , they would make a great addition toSpace Marine 2 . The Melta and Multi - Melta fill a similar niche for high up - spreading closelipped - range impairment , but they still leave a lot to be trust . With the Melta ’s circumscribed ammo numeration and overall volume , the Astartes Assault Shotgun would provide a unequalled choice thanks to its quick speed and fast rate of blast .
With the Astartes Assault Shotgun mainly being used by Space Marines in scout roles , it would likely be usable by the Vanguard , Sniper , and potentially even Tactician class .
The Assault Shotgun usable by the Astartes follow in two variations , with a semi - machinelike and fully automatic version severally . One means to make this already fun weapon system even more various is admit thespian to swap between a undivided pellet slug or bursts of machinelike fire . With theHeavy Bolter of the Heavy classalready get a like feature article , players could potentially switch the discharge way of the Astartes Assault Shotgun by aiming down sights .

8Incredibly Versatile Combi-Weapons
More Freedom During Combat Encounters
Given their incredible versatility , it makes horse sense that Combi - Weapons may be absent from the launch ofSpace Marine 2to encourage more frequent squad - maneuver dynamics in thegame ’s challenging PvE operations . Despite this , the unique gameplay function of an all - purpose tool like the Combi - Weapons is a prospect too exciting to pass up . Combi - Weapons aggregate multiple subroutine of different weapon types into a single arm material body , allowing them to unleash even more firepower or attach singular weapons underneath .
Combi - Weapons have an even panoptic array of applications , from simply evoke more Bolts to Grenades , Volkite , Melta , Plasma , or even Grav arm functionality .
For applications inSpace Marine 2,it ’s unlikely they would be added as a simple bolter file name extension , butthere ’s flock of potency for equipping additional Melta , Plasma , or even flamethrowing compatibility to existing Bolters . Those familiar with the existing Grenade Launcher outfit Bolter will already be used to the construct of Combi - Weapons , allow players to swap between functions by but zooming in their sights . Despite their versatility , the limited ammunition capacity for Comb - Weapons means they would n’t whelm the value of specialized weapon like the Melta or Plasma Incinerator .

7Devastating Storm Bolters
For Players That Want To Get Closer To The Action
The Storm Bolter is another highly requested weapon fromWarhammer 40kfans , packing twice the firing powerfulness of a received bolter . Thanks to the double - barrel design and capacity for a much larger magazine , Storm Bolters are capable of unleashing a fast - firing and logical hail of projectiles at enemies . As Storm Bolters were present in the late plot of the originalSpace Marine , many fan were shocked that it did n’t make areturn in the sequel , and for good reason .
Lord Calgar of the Ultramarines is notably seen using a pair of Boltstorm Gauntlets to devastating effect in the later chapter ofSpace Marine 2.
While it was introduced alongside stronger enemies that hire longer to kill , the Storm Bolter was still an incredibly satisfying weapon to employ in the firstSpace Marinegameand would be especially effective against dispatching hordes of Tyranids . If the developer wanted to take the Storm Bolter to the next level , they could also add the incredibly muscular Auto Boltstorm Gauntlets to the Heavy Class . flux a Power - Fist and a Storm Bolter in one , this variation would add an unbelievable amount of close - ranged utility to the ranged Heavy class .

6The Electrifying Power Axe
One Of The Most Requested Melee Weapons
UnlikeSpace Marine 2’sever - popular Power Sword , the Power Axe is an even deadlier arm on the field of battle , at the monetary value of being much less mobile . Most often used by Vanguard or Assault class Space Marines , this powerful weapon provides impactful strikes that fill the gap between the Power Sword ’s spry fastness and the Thunder Hammer ’s thoroughgoing destructive index . Using the same energize effect as the other Powered melee weapons , the Power Axe can easily slice through any enemy , no matter how panoplied .
The Power Axe provides a residuum between speed and impact , which could be used by Assault , Vanguard , and Bulwark grade Ultramarines .
The Power Axe would fulfil a unequalled role inSpace Marine 2 . It ’s great at dispatching single prey or little groups of enemy , stunning them mid - combo with its tremendous prominent capability . Due to the slow stop number and cumbersome size of Power Axes , they ’re often paired with shields on the field of battle , making them a fantastic tool forBulwark class Space Marineswaiting for the perfect moment to strike .

5Hacking And Slashing With The Chainaxe
Giving In To The Temptations Of Khorne
fall in its association with the forcefulness of Chaos , it ’s not surprising the iconic Chainaxe is n’t seen used by Titus and his Ultramarines , but that does n’t intend it still ca n’t be added . Thanks toSpace Marine 2 ’s success , there ’s thepossibility of Modern factionslike the Khorne - Worshiping Chaos Marines in next updates , and they would be the primary user of this deadly weapon .
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WithSpace Marine 2 ’s Eternal War mode pitting Chaos and Ultramarines against each other , the Chainaxe would be the perfect weapon system to tally more unique personalities to each side , making the retainer of Chaos finger more than just re - skinned versions of the existing classes .

One of the most notable users of the Chainaxe is the Daemon Prince and former Primarch Angron , who used to duel - wield two Chainaxes before falling under the influence of Chaos .
Similar to the Power Axe , the Chainaxe would supply a more substantial adaptation of its fragile - bladed opposite number , with a focussing on slow but heavier slashes that could stun enemies or even pink them backwhile lento slicing them to piece . On top of the potential for new movements and varied combat with this petrol - powered two - handed weapon , the finishers and duck attack of the Chainaxe would be incredibly visceral and fill to use against Tyranid and Chaos force likewise .
4Burning Hordes With The Heavy Flamer
Letting Players Experience The Salamander’s Playstyle
With its twin - barreled exhaust and large carrying size , the Heavy Flamer is equal to of let loose walls of flame that turn anything caught in its Wake Island to cinders , being especially good against organic materials like the Tyranids . Many devotee were let down to learn thatSpace Marine 2 ’s flame - belching Pyreblaster was only a impermanent pickup rather than an equippable weapon . While it would function similarly to the existing Pyreblaster found in therespectably lengthy campaign mode , the Heavy Flamer ’s comprehension would give it the probability to be used as a lasting weapon in the armoury of the Heavy stratum .
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Given its similarities with the family relationship between the impermanent Multi - Melta and the unlockable Melta for the impenetrable class , the Heavy Flamer might have to be nerfed before it could be fully implemented . Even if player ca n’t unleash the flame - blasting weapon ’s true potential , it would still be implausibly cheering to practice in both PvE to dispatch hordes of enemies . Not only would it be fantastic in the Operation matches , butthe Heavy Flamer would also provide a wholly unique artillery experience in the Eternal War modality , proffer more variety to the standard pool of bolt and plasma weapons system .

3Decimating Obstacles With Grav Weaponry
Using The Forces Of Nature Against Enemies
Grav Guns are one of the more unequaled weapon system in the armoury of a Space Marine , which utilize a beam of gravity molecule to beat any target with consuming gravitational pressure . Not only can these weapon be used to painful effect , butthe bass voice - intemperate sound and shockwave emitted from fire of Grav - Weaponry would also be incredibly satisfying to beholdthanks toSpace Marine 2 ’s incredible level of particular . Given Grav - Weapons ' traditional use in wipeout , they could easily toy into the story ofSpace Marine 2as equipment scavenged from the field , being a remnant of the Adeptus Mechanicus ' mining operations .
One of the good aspects of Grav - Weaponry is its untapped potential for the classes ofSpace Marine 2 , ranging from the stock Grav - Gun , lightweight Grav - Pistol , and lowering - tariff Grav - Cannon severally . The unequalled green hue of Grav - Weaponry also helps them stomach out from the low-spirited Plasma Weapons already in the substructure game , packing a virulent punch for Chaos Marines or armored Tyranids likewise . While Grav - Weapons would be an exciting add-on for any form , the Grav - Cannon would be most useful to the heavy class as an extremely brawny long - stray semi - automatic weapon , giving players more versatility in creating competitive Heavy Class builds .
2Close-Ranged Inferno Pistols
A Rare Weapon To Cut Through Any Armor
The Inferno pistol is an incredibly effective junior-grade artillery , being a one - handed variant of the shotgun - like Melta already present inSpace Marine 2 . Despite its stocky size , the Inferno pistol ’s virginal office can stop a Chaos Terminator Marine in its tracksor even burn through thearmored skin of any Tyranid . While it sounds like an astonishing sidearm for any Space Marine lucky enough to take one , they still have their drawbacks with a humiliated ammunition enumeration and pathetic truth .
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Unfortunately for players , this incredibly deadly weapon system is super limited in the world ofWarhammer 40k , only gifted to the most elect members of certain Space Marine chapters , most notably the lineage Angels . While it ’s not the most probable , there ’s still hope for its addition to the game to be granted as a payoff for the brave Ultramarines that took down countless threats during the game ’s story .
1The Eviscerating Lightning Claws
Intimidating Enemies With These Powerful Gauntlets
Out of all the weapons inWarhammer 40,000 , the Lightning Claws stood out as perhaps the most shocking melee absence seizure at the launch ofSpace Marine 2.The Lightning Claws are a powered gauntlet with 3 - 5 razor - sharp blades poking out from the end , each of the razor - sharp blade being charged like a power steel to cleave through enemy bone and armor likewise . Being incredibly unique in their figure , lightning claw can be used two-fold - wielded or one - handed , allow Space Marines to tear apart their foes with a flurrying barrage of virgule .
Compared to theother battle royal weapon system uncommitted , the tight - striking Lightning claws would provide even more melee fight variety forSpace Marine 2 . Most commonly used by Assault Marines or Heavy Terminators , the adamantium - bladed Claws would be fantastically fun to expend inSpace Marine 2,and they seem like a specially potential addition to succeeding DLC .
Sources : Warhammer 40k wiki , Iron Gaming 40k / YouTube