Baldur’s Gate 3

Bringing a tabletop game to another medium is no average feat , butBaldur ’s Gate 3has successfully adapt many aspects ofDungeons & Dragons5th Edition to make a howling and complex RPG . Alongside the spells , sorcerous items and power scores are status conditions lift straight fromD&D’sPlayer ’s Handbook . Not everyone has playedD&Dprior to loading upBG3for the first time , however , lead to a slight confusion for some .

Status conditions can be activate in a few dissimilar ways , withsome being imposed by spells , while others bank on the environmentaround the players to take effect . weather condition inBG3cover a stove of berth , and while some can be beneficial , others can seriously touch the squad in combat . There are some greatstatus effects inBaldur ’s Gate 3 , and these are some of the most common people will run into .

15Blinded - Significantly Affects Attack Rolls

Caused By Spells, Familiars & Environmental Effects

Blinded is a passably straightforward stipulation that limits a fictional character ’s power to see , which in turn affects them negatively in battle . Blinded target have the compass of their cast attack and ranged piece significantly reduced to only three meters/10 infantry . All their attack rolls will be at disadvantage , while onrush against them have reward .

Wildheart barbarians with Aspect of the Beast : Chimpanzee can fling camp supplies at target to blind them .

Blinded can be impose by turn such asSunbeam , Colour Spray , and of course , Blindness , as well as raven familiars or Wild Shapes . There are also environmental conditions that will impose Blinded , such as fog or darkness .

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14Charmed - Prevents Attacks On Caster

Caused By Spells, Illithid Powers & Class Actions

Charmed is a classicD&Dstatus , the result of being enchanted by a spellcaster . While capture , targetscannot onrush the castor and the castor has vantage on Charisma stay in dialogue . The most vulgar way for a character to become Charmed is by usingCharm Personagainst them .

Baldur ’s Gate 3 ’s most powerful spells are typically reserved for higher levels , but some first - level options stand out , while others flounder .

However there is also Tadpole Charm , anillithid power inBG3 , that can be used as a chemical reaction . trance such asCalm EmotionsandProtection from Evil and Goodgive exemption from being enchant , along withElixir of Peerless Focusand fey origin .

Dark Urge and Shadowheart from Baldur’s Gate 3 with a battle in the background.

Custom image by Sarah-Jane Simpson

13Entangled/Enwebbed - Prevents Movement & Gives Enemies Attack Advantage

Caused By Environmental Effects & Spells

Entangled and Enwebbed are two disjoined experimental condition that will have the same effect on butt , be they the enemy or the company . When entangle / Enwebbed . the butt ca n’t move , and their Dexterity preservation stroke will be at disadvantage . However , the more severe expression for trap targets is thatall onrush rolls against them will be at advantage .

mat is spark by piece such asEntangleand areas insure by writhe vine . Enwebbed is make by add up into contact with web , either those make by spell or crafted byspiders throughout the biz .

12Frightened - Terrible For Melee Attackers

Caused By Spells, Class Actions & Certain Enemy Actions

Frightened is a especially annoying condition when used against the party , as it makes any conflict immediately firmly than it needs to be . terrified butt ca n’t move , but even regretful , they will alsohave disadvantage on their attempt whorl and power checks .

There are loads of spell inBG3that can cause fear , such asDissonant Whispersandwrathful smite , but there are also certain enemy that use features that impose the Frightened condition . This is most notable in thebattle with Viconia in the House of Griefwith her various Mapped Terror spells .

11Bleeding - Small Damage Over Time

Caused By Weapon Actions, Grenades & Certain Passive Features

haemorrhage is a condition that at first does n’t seem to have much of an issue but can quickly add up in bad fights , both in the political party ’s favor and against it . Bleeding is typically bring down by weapon actions , butthrown item such as shrapnel grenadesand spiked bulb will also cause bleeding .

hemorrhage targets take two slashing equipment casualty at the get-go of their turn for the duration . However , the most serious aspect of Bleeding for the party is that itimposes disadvantage on Constitution save throws , which can spell disaster for concentrating spellcasters .

10Poisoned - Disadvantage On Ability Checks & Attacks

Caused By Spells, Creatures & Poisoned Items

As one might have a bun in the oven , the Poisoned shape fall out when a character comes into inter-group communication with a poisoned detail , core , or venomous tool . Spider familiar and Wild Shapes are a great source of reproducible poison equipment casualty , as is the spellray of malady .

Baldur ’s Gate 3 has many sinewy spells to take from , but a few are immensely underpowered and need to be buffed . Here are a few majuscule examples .

poison will alsoimpose disadvantage on all flack rolls and ability checksfor the continuance , making it effective both in and out of combat . Weapons can also be poisoned using the variouspoisons institute throughoutBG3,such as theWyvern Toxingiven in Act 1 orDrow Poisonthat can be crafted .

Jaheira from Baldur’s Gate 3, her hand glowing with magic, with other spells being cast in the background.

9Wrath - Extra Damage With Melee Weapons

Caused By Certain Items

Not all conditions are damaging , andWrath is very useful for the political party , peculiarly melee fighters . ire is arrive at by wearing certain equipment that can return Wrath under specific conditions . For example , theBloodguzzler Garblets the wearer gain Wrath for two turn whenever they are damage by an opposition .

While the character has Wrath , they willgain a plus one bonus to damage with melee weapons every turn . The amount of turns Wrath will be active will heap based on items worn and actions take , such as scare with the Linebreaker Boots .

8Chilled - Vulnerability & Resistance To Damages

Caused By Weapon Passives & Class Actions Of Particular Enemies

Chilled is a consideration the party will only rarely get along across with enemies but can use to their own advantage with the right equipment . The best style is to encounter theMourning Frost staff inBG3’sAct 1 , which raise the wielder ’s insensate damage .

Chilled makes the affected target even more vulnerable to cold hurt , at the disbursal of realise them insubordinate to fire damage . However , Chilled is best used in a jazz group with piss , as making Chilled objective wet will freeze them solid , prevent them from learn action or reaction .

7Wet - Vulnerability & Resistance To Damages

Caused By Environmental Effects, Spells & Items

verbalize of Wet , this condition has a like effect on targets as cool down with a little excess . Targets can patently become smashed after being dowse in water supply , which can come from magic spell such asCreate or Destroy Wateror simply from bottles / barrels of body of water .

Floor hazards stimulate by elementary attacks are some of the more interesting mechanics in Baldur ’s Gate 3 that can really only work in a telecasting plot .

Wet fair game are resistant to fire damage , but becomevulnerable to cold and lightning damage . Wet can be used to expectant effect by the party by creating water over an expanse to douse the opposition and then using lightning charm or arrows to electrify the pool .

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6Paralyzed - Prevents Movement, Affects Saving Throws & Attack Auto Succeed

Caused By Spells, Weapon Actions & Item Passives

Paralyzed is an awed condition to be slay withinBG3,as it not only get party appendage to overlook their turn but also will them defenseless in combat . quarry affected by Paralyzed ca n’t move or take actions , fillip actions , or reactions .

They will automatically fail all Strength or Dexterity saving throws , which makes them vulnerable to AOE effects . However , the bad aspect is thatall attack rolls made against them will automatically succeed , and any made within three meters/10 understructure will be automatic crits , which can easily desolate the political party inthe game ’s hardest knob fights .

Gale looks sad next to arcane books in screenshots from Baldur’s Gate 3.

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Wizard with a fire ball in Baldur’s Gate 3

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Baldur’s Gate 3