Horizon Forbidden West

Warning : Contains spoilers for Horizon Forbidden West

Horizon Forbidden West , the sequel toHorizon Zero Dawnfrom   Guerrilla Games and   Sony Interactive Entertainment , launched on PlayStation consoles to monolithic critical eclat and great commercial-grade success . The production process for the game clearly had a caboodle to do with the regard it is now being deem in .

From the creative team to the engine being used and the way the original game inspired this follow - on , there are plentifulness of behind - the - setting details that should help fans translate how this incredible release was really put together . There may be some spoilers below surrounding the title and the hereafter of the enfranchisement !

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The Gameplay Engine

BothHorizongames were actually produced using the Decima Engine . Created by Guerrilla Games they first employ the technology on a title calledKillzone : Shadow Fall . In many ways , it has since become the accelerator for theHorizonseries ' succeeder and indeed theDeath Strandingseries as well .

Interestingly , the locomotive , which boasts its own cathartic scheme , unreal intelligence operation , and art package which has managed to evolve with next - gen consoles , was produced in conjunctionwith   Kojima Productions . The specialism of the system ultimately though is its ability to build populace , which is on full displayin the visually sensational latestHorizonrelease .

The Most Difficult Character To Write

One of the aspects of the game that has been highly remember is their narration , with the penning rightfully drawing in the audience in a way that other campaign - based titles have n’t been able to . Narrative music director Ben McCaw is for the most part credited with coming up with the main beats forHorizon Forbidden West , alongside a squad of elderly writers .

In one interviewthough the duo McCaw and writer   Annie Kitain made note of the most difficult character to get right-hand and indeed compose for in this sci - fi subsequence . They say that it was the clone of Aloy which caused the most military issue , with the game going through multiple draft copy to adjudicate and entrance a unique voice for the   Far Zenith ally .

Composing The Music

Music is such a huge factor of any major title and theHorizonseries already has a very distinctive sound and account set out for it . The team responsible for bringing together the track for the originalHorizon Zero Dawnactually returned for the latest instalment .

The project was conduct by Joris De Man who previously work on the the like ofVaingloryandKillzone 2.What ’s more , the stria   The Flight ,   who have lend their endowment toAssassin ’s Creed IV : Black Flag , Alien : Isolation , andAssassin ’s Creed Odysseyalso had a vast deal in the oeuvre .

Motion Capture

Some of the smallest detailsin a plot are   capture through the animations of the characters . These are always hard to get correct and biz have started to move towards pic - found technology of motion capture , for better understand the performances of their heroes and the people behind them .

The originalHorizon Zero Dawncapitalized on these techniques to try on and bring an authentic set of individuals to screen . The sequelcontinued on that questfor beau ideal by putting the interpreter actors , like Aloy ’s   Ashly Burch , into the mo - crown suit and allowing them to fully explore the material .

The Director

Every game needs a managing director to hear to man the ship and take it to more favourable shore . Guerrilla Games originally turned to   Mathijs De Jonge for work onHorizon Zero Dawn . His criminal record on theKillzoneseries had proven he was a force to be reckoned with and the right brace of hands .

The winner of that first episode was indicative of his performance and he was brought on to directHorizon Forbidden Westas well . Interestingly , theHorizongameswere a response to what Jonge had producedon theKillzonefranchise , with the aim to make them far more visually vibrant than the grit of the previous serial publication . The team of course obtain , rallying around their director and make a narrative andrange of side queststhat take vantage of the gorgeous landscape painting .

PS4 In Mind

Horizon Zero Dawnwas produce as a PS4 game . While it is backward compatible , it is easily one of the most sensational and well - thought-0ut titles on the old - gen console . It boasts even more deepness when played on the PS5 though . Those PS4 roots are very much protected inHozizon Forbidden West .

Director   Mathijs De Jongeactually order that"A lot of the development has taken place on the PlayStation 4 and a lot of playtesting is also done on PlayStation 4 . So we are insure that owners of that console have a bang-up experience and that the game will await fantastic on that console . " It ’s great intelligence for owners of the console table but does n’t take anything aside from the next - gen fluctuation either .

A Release Delay

Horizon Forbidden Westwas actually one of the titles reach by a delay . While a muckle of games were consume to bear on back their release particular date because of various issues within the industry , including in relation to the on-going world-wide spot , the director has break that there was an additional reason for the late launch .

Mathijs De Jonge explicate that the reasonableness for the postponement was so that the studio would n’t have to go into a crush . The hurry of a video recording biz can have such a negative impact on the squad working on it andJonge noted that"Forbidden West might have been released at the last of last year , but then we might have had to work on extra time . People should also be able-bodied to make relaxed and take a vacation , for exemplar to be with family unit and friend . "

VR Experience

Alongside the console experience , the team at Sony was also working on aVR gamethat would be deal through the PS VR2 scheme . The idea is to showcase the capabilities of the virtual reality software system , while also allowing fans to explore the expansive world ofHorizon .

TheCall Of The Mountainnarrative has been designed as a DLC in many way , with the player taking on a different protagonist but come in across the characters of the mainline title . Fans will have to wait until at least next year since its still in exploitation but it should unlock the next chapter of this story .

DLC And Online Store

Fans have been thoroughly relish the originalPS4 game on PS5 thanks to its half-witted compatibilityand all of its DLC glory in the ultimate edition . However , the latestHorizonchapter count to boast some DLC of its own in the futurity and perhaps even an online store .

A behind - the - scene leakhas revealed that these changes may actually be coming very before long . It would sure as shooting line up with what the studio apartment has previously produce and would capitalize on the exculpated marketplace presently see to dive further into the world .

The Sequel

A sequel for theHorizonseries seems like an almost certainty . The secret plan actually designedly leaves some narrative train of thought open so that there ’s more for the team to research moving frontwards . But a fun fact is that the account of Guerrilla Games attest it loves make sequels .

Internally , there have been discussions for some timethat this series will really be a trilogy , perhaps even with some multiplayer options built - in down the line as well , including actor vs. player . It ’s an challenging task but the team at Sony can likely pull it off , as they have been trialing a co - op selection for years .

NEXT:10 Best Characters In Horizon Zero Dawn , Ranked By Narrative

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Horizon Forbidden West