Related
One ofHorizon Forbidden West’slead developer has confirm the title will support ray tracing technology on thePlayStation 5iteration . This novel nugget of data come a week after Sony and Guerrilla Games hosted a gameplay reveal during aState of Play all aboutForbidden West .
The footage shown in the State of Play broadcast ran approximately 14 minutes in length , offer viewers with a much close facial expression at the franchise ’s update combat and traversal mechanics . Melee combat plainly have a major overhaul between plot ; in fact , Game Director Mathijs de Jonge of late bring out the continuation will feature melee combos . Forbidden Westis also confirmed to include free - climb , a young skill that should see Aloy scaling countless cliffs and mountaintops throughout her new risky venture . And gameplay does n’t establish the only far-famed enhancements between the twoHorizonentries , either .
Related : Horizon Forbidden West vs. Horizon Zero Dawn Graphics Comparison Is Night & Day
utter withHardwareZone , Mathijs de Jonge confirmed thePS5 version ofHorizon Forbidden Westwill take advantage of the console ’s beam of light tracing capability . The Game Director bug that Guerrilla is using ray tracing technology for the level-headed engine , rendering , and physics , though he could n’t let on specifics because of his want of technical expertise . De Jonge told the publication the following :
" We use ray tracing engineering for a great deal of thing in the game . We employ it for the legal engine , for the physics , and for the rendering . So we use a variety of technical setups , in terms of ray tracing . I ’m not a tech locomotive engineer , so I ca n’t excuse it in much more detail than this . But yes , we are utilise it . "
Guerrilla developer antecedently said the eagerly - foretell title of respect will work well on both PS4 and PS5 . The new PlayStation console sounds as though it will represent the ideal piazza to experience the new adventure , however . Ray tracing only counts for one-half of the equation , too .
In another interview , De Jonge revealedHorizon Forbidden Westwill indorse two graphics modeson PS5 computer hardware - Performance and Quality . The Performance option target 60fps gameplay , whereas the Quality Mode aims to attain 4 K visuals running at 30fps . For the time being , it remains a mystery as to what resolution the carrying out - favoring mode will target on the PS5 .
Next : How Horizon Forbidden West ’s Underwater Exploration May Work
Horizon Forbidden Westis scheduled to hit PlayStation and PlayStation console on an unspecified date in 2021 .
Source : HardwareZone